
EasyWalker for C4d Changelog


12.04.2011

BUGFIXES

- Step side controller works proper

- Arm Swings work right without invertet spline curves



-------------------------------------------------------

11.04.2011

BUGFIXES

- Controllers now have Zero-Angles



NEW FEATURES

- Added new features to the foot controller

- Added knee twist controller

- You can Scale Controllers and the animation Values

- You can set the initial z-position of the pelvis



-------------------------------------------------------

19.02.2011


BUGFIXES

- Left arm joints don't twitch in Edit Mode anymore

- Offset values are now limited to the step length value



NEW FEATURES

- You can now save animation presets by dropping duplicates 
  of the vanilla walk null object into the link field (Main tab)

- Certain parts of the rig can now be deactivated if animation is enabled

- Initial foot distance and initial head rotation are implemented

- In "walk on spline" mode: Your character can now recognize if the spline goes up or down
  and adjusts the upper body automatically